Hi Itty
No one seems to have replied to your post yet.
I guess one of the questions you need to ask is what does unity want to be.
A raid guild or a social guild that raids sometimes.
From what I see of unity when i started it was the former, however, it seems it is being guided in the latters direction.
It also depends on what you mean by progress … more or further into the raids ? or more and better relationships between guild members ?
I think the DKP situation is some what stagnated (sp) cause those who have mains that raid a lot have nothing really they want to spend them on cause the only improvements are t5 or t6 which are really tough to get and those who dont have them dont want to raid cause they think they get out rolled all the time.
IF we were a raiding guild that raided every night and therefore got through the big raids like ssc the eye and the new place on sunwell island then we would have points for the experienced raiders to spend. But as it is its maggie gruuls etc so those with high specc'd toons dont have anything to spend them on so they then wat to take alts to equip them.
Because the guild is a social structured guild rather than an out and out raiding guild it has to cater for newbies (no offense intended) to the raids to equip up. This means that more equiped players are needed to make these raids a success but a lot of the less equiped players are not yup to the SSC etc level. Meaning that the better equiped players get huge amounts of dkp to spend and it takes the lesser equiped players more time to catch up with them.
Now theres no easy solution i think unity needs to decide what it is as at the moment its somewhere in the middle.
I think the T4 mobs are within most guilds reach but to do t5 or t6 then you are going to have to specialise. you might get the odd boss now and then but not consistently.
And depending on which way you go you have to recruit accordingly .. so for the ssc raids instead of new ppl to gear up for kara etc.
Then you need to spend time weeks .. etc to get the particular dungeons cleared. So you dont raid any other 25 man except ssc or the eye or what ever for a month like 4 times a week or something to get experience and geared up.
If we play with them once or twice a week then it wont work.
But the UNITY is becomiung a raiding guild rather than a social guild .. so as i said before it all depends on what unity wants to become and at the moment i think its a half way house with some ppl happy some not cause it definitions of what it wants are not clear to all
Well thats my 2 cents worth or whatever
It comes from being a GM in previous games and playing a lot of MMO's
There are just some parts of the game that will be out of reach to all but the most didcated guilds and UNITY has to decide if it wants to be that :)